![]() ![]() To create a projection template, you must first create a body suit, dress, or other clothing item that fits the body closely but not too closely (ideally it should fit about how you want the clothes to fit). You also should be able to transfer those morphs over to G8F with the procedure described at different forums.YouТre welcome to share the method if you wish. Using those morphs you might be able to achieve all kind of things. This product comes with more than 200 morphs covering the individual points of the G3F standard definition chest area. Finally there is one interesting product at Rendo called LBG Soft Body Solution. Over at DAZ there are cloth from vendors like Blue Rabbit or the 3d wizard which include additional breast morphs. There is one product which has quite good breast morphs which do for grabbing/squeezing. Here I would recommend the biosuit-products from Laudanum. Check for clothing which comes with certain additional morphs. Although those morphs are made for particular poses you should be able to dial them in as much as you need. Check out the pose products with included morphs here from Xameva, Meipe and disordercode. You can achieve quite a lot with those already. Check out the breast morph products from Zev0 (DAZ), Xameva (here), powerage (here) and Soto (DAZ), who just commented above. There are lots of products for both G3F and G8F to get you started: You might also need to combine more of those products and results might vary, but it might be easier than doing your own morphs. Second option would be to hunt for products which do already have the one or other morph you need. Tended to crash on my old MacBook though. Hexagon might be simpler but also more straight-forward. The interface is uncommon to say the least. zBrush is definitely not that easy to get used to. I do own both but did not do much with those programs yet, I have to admit. It could also be done as displacement map, but matching the fingers position may be tricky.ĭoing those grab-morphs yourself might need you to get familiar with Hexagon and/or zBrush or the likes. You could hide the breasts in your figure and left only visible the breasts in the prop. You would need to apply the textures again. A workaround could be to export a subdivided mesh and import back as a prop. Actually the bridge between DAZ Studio and Hexagon makes the export and import completely painless.īut there is still the issue of the lack of polygons. I would use ZBrush if possible, but Hexagon would work great as well and I THINK it is currently free. The workflow for a morph in any case would involve exporting the posed figure to your favorite modeler and create the morph, then load it back in DAZ Studio with Reverse Deformations on to exclude the pose and shape and load only your custom morph. The ideal way would be an HD morph, but the HD tools are available to PA only :/ If you wanna work out a deal PM me and if you help me out for free ) let me know down here so every body can read about it.ĭoing it is noy difficult, the tricky part is that the Genesis figures don’t have enough polygons to achieve enough detail I think, I have not tried. I haven't brought out anything yet but working on something quite nice in the line of a story with Genesis 8 which is very detailed. Not only that when ever i would use it i would credit this person in any upcoming stuff im doing. Would really appreciate the effort en would also pay for it if you make something of your own and be very detailed about it. So like export it to Blender or poser and when done export it back to Daz3d. Isn't there something a bit easier then dformer in Daz3d? Does anyone know how to do this in blender or poser? He did how ever mention he made it in Blender and also pointed out the deformed option in Daz3d but thats a real pain in the royal but :P I've talked to Forged3dx but he's quite bussy i even offered to pay for a video tutorial but he almost has no time at all. Anyone knows on how to grab breast like this:
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